Install guide

From download to first video in 15 minutes.

Six steps, all in plain English. If anything blocks you, open a GitHub issue and we'll patch the guide.

System requirements

Windows 10 (build 1809+) or Windows 11

macOS 11+ (Apple Silicon or Intel) also supported. Linux is on the roadmap.

~5 GB free disk space for the install

Plus space for renders — budget another 1-2 GB per finished video.

8 GB RAM minimum, 16 GB recommended

Layered scenes + PSD imports + multi-channel projects benefit from 16+.

Discrete GPU strongly recommended

NVIDIA / AMD with NVENC or AMF support cuts render time ~10x vs CPU-only.

Install + first run

  1. 01

    Install from the Microsoft Store (recommended)

    The Microsoft Store install is verified by Microsoft — no SmartScreen warning, and it stays updated automatically. Click 'Get it from Microsoft Store' below. Prefer not to use the Store? A direct .exe installer is available too (see the SmartScreen note in step 2).

  2. 02

    Direct .exe only: click past the SmartScreen warning

    If you use the direct installer (TubeForge-Setup-1.1.0.exe from our GitHub release) instead of the Store, Windows shows 'Microsoft Defender SmartScreen prevented an unrecognized app...'. Click 'More info' → 'Run anyway'. The Microsoft Store install skips this entirely.

  3. 03

    Run the app

    The Store handles install + shortcuts automatically. (Direct .exe: default path C:\Program Files\TubeForge\, ~60 seconds, creates a Start-menu entry + desktop shortcut.)

  4. 04

    Sign in + unlock your free credits

    The app is free to install; using it needs a TubeForge account. Start on the free tier (a $0 card unlocks 150 credits/month) or a plan from $9/mo — every AI step (script, images, voice, and Cloud Video) runs on your credits, with no API keys to set up anywhere. Cloud Video requires the app at v1.0.91+ — install the latest .exe/.dmg and it's ready; local rendering works on every version.

  5. 05

    Connect a YouTube channel

    Channels → Add Channel opens the browser OAuth flow. Sign in to the Google account that owns the channel and grant the requested scopes. The token is stored in your OS keychain.

  6. 06

    Run Channel Assistant, then the guided director

    Channel → Setup → describe your niche in one sentence. TubeForge generates a brand bible + 50 video ideas. New here? The guided "make a video" director walks you end-to-end with a cost gate at each step.

On a Mac?

macOS 11+, Apple Silicon & Intel

TubeForge runs on macOS 11+ (Apple Silicon and Intel). It’s an unsigned beta, so the first launch needs one extra click.

  1. 01

    Download the right .dmg for your Mac

    Apple Silicon (M1–M4) Macs use the arm64 build; older Intel Macs use the x64 build. Not sure? Apple menu → About This Mac → look for 'Apple M…' (arm64) vs 'Intel' (x64).

  2. 02

    Open it past Gatekeeper

    The app is an unsigned beta, so a double-click shows 'cannot be opened because Apple cannot check it for malicious software.' Right-click (or Control-click) the app → Open → Open. You only do this once.

  3. 03

    First run — same as Windows

    Sign in, connect a YouTube channel, and run Channel Assistant — no API keys to paste. FFmpeg is bundled inside the app, so there's nothing extra to install.

TubeForge bundles FFmpeg (ffmpeg + ffprobe), licensed under the GPL. Source and license: ffmpeg.org.

Common problems

SmartScreen blocks the installer entirely

Right-click the .exe → Properties → check 'Unblock' → Apply, then re-run. This happens when the browser strips the mark-of-the-web on download.

AI generation says "sign in" or "out of credits"

AI runs on your TubeForge credits — there are no keys to set up. Open the app's Cloud AI panel to confirm you're signed in and check your balance; new accounts start on the free tier or a plan from $9/mo; top up anytime from $5.

YouTube OAuth keeps redirecting / fails

OAuth opens your default browser. With multiple Google accounts, make sure the picker lets you choose the one that owns the channel. Brand-account channels need the Brand Account switcher.

First render is slow / GPU not detected

The bundled FFmpeg autodetects NVENC (NVIDIA) and AMF (AMD). If autodetection fails, Settings → Render → Encoder lets you force a backend or fall back to CPU. NVIDIA users on drivers <531 should update first.

Still stuck?

Open a GitHub issue at our repo with the Help → Support Bundle attached (auto-zipped logs + system info, redacted of API keys). We respond within ~48 hours.